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🎉Ulanzi Studio V3.3.9 新版更新

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发表于 2026-9-14 11:00:18 | 显示全部楼层 |阅读模式
🎉Ulanzi Studio V3.3.9 新版更新

🚀 本次更新点
1.首页新增「玩法设置」快捷入口:直达 使用教程、麦克风输入、固件升级、休眠时间、降噪模式、灯效模式。(适配Vibe Key)
2.固件升级提醒:新增红点提醒与升级确认弹窗。(适配Vibe Key)
3.Mac菜单栏图标新增「麦克风输入」快捷引导。


功能优化
1.修复个别场景App启动兼容问题。
2.优化个别场景CPU 占用率偏高的问题。
3.优化电脑睡眠时设备息屏。
4.优化Deck系列睡眠时间。


插件更新
动作触发器:双击判定时间 500ms → 200ms


预设文件更新
Vibe Key默认预设调整


我们非常重视您的反馈与建议。如果您在更新过程中遇到问题,或有宝贵的改进意见,欢迎联系我们:

联系邮箱:ustudioservice@ulanzi.com
官方网站:www.ulanzistudio.com



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发表于 2026-10-7 23:19:14 | 显示全部楼层
Feature Request — Allow the D200 Window Button to Be Customized as a Normal Key

The D200 Window button is currently limited to clock/system information displays. It would be very useful if Ulanzi Studio allowed users to switch this button between “Window Mode” and “Custom Key Mode”, allowing Hotkeys, Multi-Actions, OBS actions, plugins, etc. to be dragged onto it just like the other LCD keys.

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发表于 4 天前 | 显示全部楼层
Hello Ulanzi Support,

I’m developing a Windows plugin for the Ulanzi D200X using the official UlanziDeck Plugin SDK and Ulanzi Studio 3.1.9.

The plugin controls Windows volume through the three rotary encoders. It works correctly when using the built-in $UA1 encoder layout. However, $UA1 limits the artwork to a 100×100 icon area with margins and a separate title strip.

I attempted to use a custom 126×140 encoder layout to make better use of the available display area. The custom layout appears correctly in Ulanzi Studio, and the plugin continues receiving encoder events, but the corresponding area on the physical D200X remains completely blank.

I tested the following:

A manifest-declared custom layout.json

A 126×140 full-canvas pixmap

Explicit setFeedbackLayout("layout.json") calls

Complete data:image/svg+xml;base64,... image data

A square 144×144 transport image, matching the format used by Ulanzi’s clock example

Image updates with and without a separate text/title layer

Removing and re-adding the action after restarting Ulanzi Studio

The custom layout consistently works in the Studio preview but not on the physical device. Switching the same plugin back to $UA1 makes it display normally.

Could you please clarify:

Does the D200X firmware currently support custom 126×140 layouts from third-party encoder plugins?

Is setFeedbackLayout supported for Node-based main-service plugins?

Is there a required image format, layout structure, firmware version, or API call that is not documented?

Is the larger Clock display using a private or device-specific API unavailable to third-party plugins?

Is the 100×100 $UA1 icon region currently the maximum supported area for third-party encoder artwork?

I can provide the experimental plugin package, source code, screenshots, logs, device firmware version, and a minimal reproduction project if needed.

Thank you for your help.

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 楼主| 发表于 4 天前 | 显示全部楼层
dablofilmes 发表于 2026-10-7 23:19
Feature Request — Allow the D200 Window Button to Be Customized as a Normal Key

The D200 Window bu ...

Hello, sorry for the oversight. Thank you for the feedback. This requirement has been submitted to the product team. It will be evaluated in the upcoming major version planning.

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发表于 4 天前 | 显示全部楼层
void 发表于 2026-10-26 13:53
Hello Ulanzi Support,

I’m developing a Windows plugin for the Ulanzi D200X using the official Ulan ...

Hi,
We encountered a similar issue on the D200X. As a workaround, please keep an additional empty text element alongside the pixmap, using a custom key rather than "title":
  1. {
  2.   "type": "text",
  3.   "key": "empty-label",
  4.   "enabled": false,
  5.   "rect": [0, 105, 126, 35],
  6.   "zOrder": 1,
  7.   "text": ""
  8. }
复制代码

In our testing, retaining this element allowed the image to display on the physical device. Please try this first and let us know whether it works on your setup.

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发表于 3 天前 | 显示全部楼层
chxdon 发表于 2026-10-26 14:31
Hi,
We encountered a similar issue on the D200X. As a workaround, please keep an additional empty  ...

That works ! Thank you
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